Project: Petrosetco Tower
November 29th, 2010 by Administrator    

This is a project we did few months back at Kume Design Asia, my roll was to lead a 3D team to visualize this project. The result turned out quite as I wanted it to be as we had barely 2 weeks for the design and documentation. This was a competition, and yes, we won’t first prize.

The two buildings was modeled in 3D Studio Max. The Landscape was modeled in Modo and everything is textured and rendered in Modo. Trees was generated with xfrog then exported to LWO format for use with Modo. It is then populated using Modo replicator’s feature. Final touch in Photoshop CS4. The night perspective utilized many self illuminated surface instead of lights, for lighter scene file and quicker rendering. The night render took almost 3 hours to render at the resolution of 5000×4000 pixels.

 

Day Perspective

 

 

Night Perspective

 

 

Shaded Parking Area

 

 

Elevation

 

 

Elevation

 

 

Elevation

 

 

Elevation

 

 

Master Plan

 

 

Shading Louver

 

 

Horizontal Shading Louver

 

 

Vertical Shading Louver

 

 

Horizontal Shading Louver

 

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